AI Insights · Timothy · April 2022
Top 5 Space Games Performance in El Salvador Q1 2022
In Q1 2022, the top 5 space games in El Salvador showed varied performance in downloads, revenue, and active users. Sensor Tower provides deeper insights into these trends.
In the first quarter of 2022, the top 5 space games on a unified platform in El Salvador showed diverse performance trends in weekly downloads, revenue, and active users. Here’s a closer look at how each game fared:
Solar Smash from PARADYME LIMITED saw fluctuating weekly downloads, starting at 1.6K in late December and peaking at over 4K in mid-January. Downloads then decreased to around 936 in early March before rising again to 2.2K by the end of the quarter. Active users followed a similar pattern, beginning at approximately 9.1K and reaching a high of 17K in mid-January, before declining to around 7.4K in early March and then increasing to nearly 11K by the end of March.
Galaxy Attack: Alien Shooter from ABI GLOBAL LTD. had a steady download rate, starting at 1.2K and peaking at 1.5K in the first week of January, then gradually declining to 957 by the end of March. Weekly revenue showed a modest peak of $106 in early January, with fluctuations throughout the quarter, ending at $99 in late March. Active users remained relatively stable, hovering around 7K to 7.7K, before dropping to approximately 6.5K by the end of March.
Galaxy Attack: Space Shooter from RocketAds Ltd experienced a notable increase in weekly revenue, starting at $296 in late December and peaking at $644 by the end of March. Downloads were consistent, ranging between 735 and 1.6K, with a slight decline towards the end of the quarter. Active users started at around 6.9K, peaked at over 8K in mid-January, and decreased to approximately 6.1K by the end of March.
N.O.V.A. Legacy from Gameloft had a relatively stable download rate, starting at 960 and peaking at 1.3K in late February. Weekly active users showed a gradual increase from 2.9K to 3.5K by the end of February, before slightly declining to 2.8K by the end of March. Revenue was minimal, with occasional peaks such as $14 in late December and $12 in mid-March.
My Little Universe from SayGames LTD had varying download rates, starting at 1.3K and peaking at 1.4K in mid-January, then declining to 583 by the end of March. Revenue saw a significant peak of $130 in early February, with lower amounts recorded throughout the rest of the quarter. Active users were around 2.5K at the beginning, peaked at 3.3K in late January, and gradually decreased to 1.9K by the end of March.
These trends highlight the diverse performance of space games in El Salvador during Q1 2022. For more detailed insights, visit Sensor Tower.